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Leisure Market: Virtual Reality and Gaming
"VR has been around for decades, but never really taken off. This is changing fast as the tech is advancing at a rate of knots, with several brands now vying for space"
Tagged Articles
"VR has been around for decades, but never really taken off. This is changing fast as the tech is advancing at a rate of knots, with several brands now vying for space"
"The popular leisure trend of Competitive Socialising has had a lot of press coverage in the last 18 months, but what is it and what brands does it cover?"
"Several of these brands are what really caught the attention of the media with the rise of competitive socialising. Which brands are proving the most innovative?"
"Put people in a room, give them a challenge and start the clock. If the essence of competitive socialising is to bring people together to share an experience and create memories, this is it"
"All eyes are now on the final quarter of 2018, as this quarter typically accounts for 30% or more of annual investment volumes"
"More movement of international operators looks sure to be the menu for 2019. "
"Prime and Secondary spread tightens"
"Institutional demand remains for the "right" product and, therefore, yields are level, but upward pressures to yields have emerged"
"UK investors are 13% more acquisitive in 2018"
"A number of different factors are all helping to keep the sector healthy."